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Go to the bottom of this page Ebb16 - House Open, Unfinished
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Deeza
Prince


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Registration Date: 03.06.2008
Posts: 3,170
Location: Soluthis City Library

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All done except for the door, dialogue and AI. I would hugely appreciate it if you could add the AI for me, but I will do the dialogue myself later as I will add a quest once I have finished the job of putting the new books in the game (in my capacity as Editor).

I have also left the door missing from the cell, as I'm not sure which exterior building I should connect this cell up to. Sorry to leave you the extra work, but it should only take a minute or two to fix. :)

And there you have it. Ebeddin is finished (well, the basic object placement at least!) Onwards to Steadhelm!

Attachment:
rar Ebeddin16.rar (7 KB, 1 downloads)


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Co-Leader of High Rock

Caretaker Leader of Valenwood: Abecean Isles

Core Member of Black Marsh
(Lore and Modding)

Retired Editor of Silgrad Tower


77 interiors completed and counting!

This post has been edited 1 time(s), it was last edited by Deeza: 27.12.2008 01:06.

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Ibsen's Ghost
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Registration Date: 14.12.2007
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quote:
Originally posted by Deeza
Ebeddin is finished


Congrats to everyone who's worked on Ebbedin! Cool

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This post has been edited 1 time(s), it was last edited by Ibsen's Ghost: 27.12.2008 11:29.

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TheImperialDragon
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Registration Date: 21.06.2006
Posts: 6,333
Location: Ontario, Canada

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Thank you Deeza. :) I'll take a look at the interior when I can. The ESP won't be merged until the AI and dialogue are in though. For the AI, I can try to help you understand how it works, it's actually fairly straightforward, and knowing how it works is a good modding skill to have.

The door you don't really need to worry about, I can do that easily enough when you're done. To playtest it in the meantime, you'll need to use the coc function in console.

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Deeza
Prince


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Registration Date: 03.06.2008
Posts: 3,170
Location: Soluthis City Library

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Thanks. Is there a basic tutorial on AI that you would recommend to start me off?

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Retired Editor of Silgrad Tower


77 interiors completed and counting!

28.12.2008 13:24 Deeza is offline Send an Email to Deeza Search for Posts by Deeza Add Deeza to your Buddy List
Senten
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Registration Date: 22.09.2007
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quote:
Originally posted by Deeza
Ebeddin is finished (well, the basic object placement at least!) Onwards to Steadhelm!


That sounds really cool,good job guys,keep it up! Good job!
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TheImperialDragon
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Thanks, Senten. =)

Deeza, if you haven't already, I suggest checking out the links that sandor posted in your other claim thread. :)

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Deeza
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Registration Date: 03.06.2008
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Location: Soluthis City Library

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In case you did not see the thread I posted in the tavern, I will have to leave for some time due to exams. This is the latest version of the house I was working on. It lacks only dialogue, AI and pathgrid, and should be easy for someone else to finish.

Best of luck!

Attachment:
rar Ebeddin16.rar (7 KB, 2 downloads)


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(Lore and Modding)

Retired Editor of Silgrad Tower


77 interiors completed and counting!

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TheImperialDragon
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Thanks for the update. :)

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TheImperialDragon
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Registration Date: 21.06.2006
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Have you made any progress since the last update? If not, I can do a quick review for this right away (now that I'm done my own exams :D ).

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Deeza
Prince


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Lucky for some! My exams won't be over for another month, so please go right ahead. I can always fix any problems when I get back, unless somebody else wants to finish the claim first.

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Caretaker Leader of Valenwood: Abecean Isles

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(Lore and Modding)

Retired Editor of Silgrad Tower


77 interiors completed and counting!

27.04.2009 13:27 Deeza is offline Send an Email to Deeza Search for Posts by Deeza Add Deeza to your Buddy List
TheImperialDragon
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I went over the interior and made a few changes. Specifically to look out for:

  • Use your modding ID (StDz) when creating new objects, such as items, NPCs, AI packages, quests, etc... (your NPC is now StDzNorvaEvosa)
  • All ST NPCs should have an eye color set (Norva Evosa's eyes are now set to the dark elf type instead of the default "NONE"), and should also belong to the StSrGenDialsForST factions (as well as at least one 'innocent' faction, such as StSrGenDialsForSTInnocent).
  • I also modified the stats of the NPC so that they were automatically calculated (the Auto-calc checkbox), and so that her level was slightly below that of the player character.
  • Ebbedin is a poor town, so you shouldn't see upper class items like that glass bowl on top of the drawers. Use only poor or middle class items for this interior. I replaced that bowl with middle-class redware items.
  • I locked the chests inside the cell with a key, and gave that key to Norva Evosa.
  • Avoid using havok simulation to place objects, as that often results in floating. Instead, try to manually place objects.
  • Avoid using several lights concentrated in the same area, as that kind of lights overlapping themselves can cause a huge drop in FPS. If you were trying to get it so that the entire cell was lit, use the ambient lighting settings (on the menu bar: World ->Cells...).
  • I added ownership to the cell (the settings for that are found in the same window as the ambient lighting, see above).
  • I added a bit more clutter to the interior.

It wasn't a full review, but I thought it might help. You still need to add the quest, the dialogue, the pathgrid, and the AI. The last two are surprisingly easy to get the hang of. :) When you're ready, use the attached ESP to continue modding.

In the meantime, good luck on your exams! Yes

Attachment:
unknown Ebeddin16.esp (7.44 KB, 4 downloads)


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Deeza
Prince


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Registration Date: 03.06.2008
Posts: 3,170
Location: Soluthis City Library

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Thanks for the feedback! I'll see to finishing it once I get back.

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Co-Leader of High Rock

Caretaker Leader of Valenwood: Abecean Isles

Core Member of Black Marsh
(Lore and Modding)

Retired Editor of Silgrad Tower


77 interiors completed and counting!

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Deeza
Prince


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Location: Soluthis City Library

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Just to let you know I still intend to finish the quest for this once I'm done with the library.

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77 interiors completed and counting!

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TheImperialDragon
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Kay. Check

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sandor
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I merged TID's esp from this post. Check

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17.08.2010 11:17 sandor is offline Send an Email to sandor Homepage of sandor Search for Posts by sandor Add sandor to your Buddy List
Deeza
Prince


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As per our recent discussion, I would like to remind you that I no longer have enough free time to mod for ST as well as my other projects, and would like to have this claim re-opened.

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Caretaker Leader of Valenwood: Abecean Isles

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(Lore and Modding)

Retired Editor of Silgrad Tower


77 interiors completed and counting!

23.08.2010 16:17 Deeza is offline Send an Email to Deeza Search for Posts by Deeza Add Deeza to your Buddy List
sandor
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Thanks, as per the OP it's open.

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Admins / Silgrad Tower Core.

Abeunt studia in mores.
What one trains frequently, will become part of his character.
Ovid BC 43-18 AD, Roman Poet

TES4Gecko, a great modding tool!

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