Ebb16 - House Open, Unfinished |
Deeza
Prince
Registration Date: 03.06.2008
Posts: 3,170
Location: Soluthis City Library
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Thanks. Is there a basic tutorial on AI that you would recommend to start me off?
__________________ Co-Leader of High Rock
Caretaker Leader of Valenwood: Abecean Isles
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower
77 interiors completed and counting!
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28.12.2008 13:24 |
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Senten
Elder Troll
Registration Date: 22.09.2007
Posts: 1,628
Location: Svartberg
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Originally posted by Deeza
Ebeddin is finished (well, the basic object placement at least!) Onwards to Steadhelm! |
That sounds really cool,good job guys,keep it up!
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31.12.2008 22:29 |
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Deeza
Prince
Registration Date: 03.06.2008
Posts: 3,170
Location: Soluthis City Library
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In case you did not see the thread I posted in the tavern, I will have to leave for some time due to exams. This is the latest version of the house I was working on. It lacks only dialogue, AI and pathgrid, and should be easy for someone else to finish.
Best of luck!
__________________ Co-Leader of High Rock
Caretaker Leader of Valenwood: Abecean Isles
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower
77 interiors completed and counting!
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18.03.2009 17:42 |
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Deeza
Prince
Registration Date: 03.06.2008
Posts: 3,170
Location: Soluthis City Library
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Lucky for some! My exams won't be over for another month, so please go right ahead. I can always fix any problems when I get back, unless somebody else wants to finish the claim first.
__________________ Co-Leader of High Rock
Caretaker Leader of Valenwood: Abecean Isles
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower
77 interiors completed and counting!
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27.04.2009 13:27 |
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TheImperialDragon
High Councilor
Registration Date: 21.06.2006
Posts: 6,333
Location: Ontario, Canada
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I went over the interior and made a few changes. Specifically to look out for:
- Use your modding ID (StDz) when creating new objects, such as items, NPCs, AI packages, quests, etc... (your NPC is now StDzNorvaEvosa)
- All ST NPCs should have an eye color set (Norva Evosa's eyes are now set to the dark elf type instead of the default "NONE"), and should also belong to the StSrGenDialsForST factions (as well as at least one 'innocent' faction, such as StSrGenDialsForSTInnocent).
- I also modified the stats of the NPC so that they were automatically calculated (the Auto-calc checkbox), and so that her level was slightly below that of the player character.
- Ebbedin is a poor town, so you shouldn't see upper class items like that glass bowl on top of the drawers. Use only poor or middle class items for this interior. I replaced that bowl with middle-class redware items.
- I locked the chests inside the cell with a key, and gave that key to Norva Evosa.
- Avoid using havok simulation to place objects, as that often results in floating. Instead, try to manually place objects.
- Avoid using several lights concentrated in the same area, as that kind of lights overlapping themselves can cause a huge drop in FPS. If you were trying to get it so that the entire cell was lit, use the ambient lighting settings (on the menu bar: World ->Cells...).
- I added ownership to the cell (the settings for that are found in the same window as the ambient lighting, see above).
- I added a bit more clutter to the interior.
It wasn't a full review, but I thought it might help. You still need to add the quest, the dialogue, the pathgrid, and the AI. The last two are surprisingly easy to get the hang of.
When you're ready, use the attached ESP to continue modding.
In the meantime, good luck on your exams!
__________________ Where were you when the Dragon Broke?
[IMG]http://i291.photobucket.com/albums/ll299/TheImperialDragonSt/tidTAG.png[/IMG]
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27.04.2009 18:32 |
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Deeza
Prince
Registration Date: 03.06.2008
Posts: 3,170
Location: Soluthis City Library
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Thanks for the feedback! I'll see to finishing it once I get back.
__________________ Co-Leader of High Rock
Caretaker Leader of Valenwood: Abecean Isles
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower
77 interiors completed and counting!
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28.04.2009 11:11 |
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Deeza
Prince
Registration Date: 03.06.2008
Posts: 3,170
Location: Soluthis City Library
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Just to let you know I still intend to finish the quest for this once I'm done with the library.
__________________ Co-Leader of High Rock
Caretaker Leader of Valenwood: Abecean Isles
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower
77 interiors completed and counting!
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08.02.2010 21:44 |
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sandor
High Councilor
Registration Date: 21.03.2006
Posts: 6,556
Location: Belgium/The Netherlands
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17.08.2010 11:17 |
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Deeza
Prince
Registration Date: 03.06.2008
Posts: 3,170
Location: Soluthis City Library
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As per our recent discussion, I would like to remind you that I no longer have enough free time to mod for ST as well as my other projects, and would like to have this claim re-opened.
__________________ Co-Leader of High Rock
Caretaker Leader of Valenwood: Abecean Isles
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower
77 interiors completed and counting!
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23.08.2010 16:17 |
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sandor
High Councilor
Registration Date: 21.03.2006
Posts: 6,556
Location: Belgium/The Netherlands
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23.08.2010 16:19 |
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